Wednesday, 17 July 2013

I fail at life, and this is the product of said fact.

Just kidding.
While playing Moon Crystal, I tried to do something cool. I of course, am not cool. The result was an audio file to what should have been a decent move clip showing off the awesomeness of programming found within the cartridge of Moon Crystal. It was supposed to right wrongs, feed the hungry, house the homeless, get me laid ... and stuff like that. YOU GET THE IDEA.
So, instead, I offer the audio from the video recorded in the wrong format. I may make a video showing off how cool I look while playing that game, but for now you get the audio to the video that was improperly made because I am not cool enough to do cuss right.
The video file is uploaded, but you'll need to install an emulator to watch. As far as I'm concerned, anyway. That emulator is FCEUX, and you're on your own for finding it. That being said, it might be in the archive of files I upload as companion to this blog/my life.
Now to go finger bang the game.
I space out often, getting into the game.
And if you watch this while playing the audio, it makes a bit more sense.
So here's that emulator website!

Monday, 15 July 2013

Moon Crystal Music Playlist!

Hey person(s),

I've been piling hours into writing about this game, working on this blog in general too, and to help clear my mind, I've been listening to jazz. Aside from that, it's also nice to listen to the music that's in the game I'm playing. The development team worked hard on this game, it's as obvious as day, and that also means they put hard work into the music. The music is also really good, so give it a listen, after you've played the game. It may seem better than while you were playing, because it isn't clouded with beautiful graphics and tight controls!

Moon Crystal playlist, click me for wub wub wub.

Sunday, 14 July 2013

Thursday, 11 July 2013

Moon Crystal!? [crowd cheering]

No, Sun. Of course Moon. Gawd.
Moon Crystal. Wow.  Okay, let's do this. Hey everyone! Super excited about this game, playing it was a blast, and it just felt great to do it. Played through this in one sitting on my PC because that’s just how I do. That, and it is a really short game, only seven stages, and takes like an hour, hour and a half to complete. Granted I did die a lot more than intended while still learning the ropes, but after that, I decided to sit down and play from start to finish without giving up. By this time, I already became comfortable with the game, resulting in a pretty short run. If I had played it in one sitting from picking it up the first time, I probably would have quit, not really knowing how the game works and all.
Okay, I feel the need to apologise (for nothing really). I wanted to really get into this and share lots of screenshots, with videos too, but I played the game more than payed attention to taking screens. Okay? Cool. I'm sorry. if you must know, the ending looks dope, and I wanted to show it blowing up! So, yeah, I was able to grab screenshots for it by last minute reaction.
Only thing I can really insist is, if you've bothered to read this, it wouldn't kill you to at the very least consider playing the game. Besides just being visually pleasing to look at for a Famicom game, the actual gameplay is good, filled with well designed levels and classic (then current) platforming action! Who doesn't love a game filled with great platforming!?
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Natzis, that's who. Are you a Natzi? I sure hope not, because then we'd have conflicting views of the world, and I would feel really awkward continuing to write for a blog that will find only the blind and Nazis. Even a Grammar Nazi would be unacceptable, because my grammar is far from perfect, leaving you nit picking instead of reading. I don't want to write for that. I'd lose motivation.
Care to keep me motivated? I'd really appreciate it. The worst feeling for a writer/gamer who's just trying to share their story is nobody caring enough to even notice it. Sorry I got a bit side tracked there! Let's just get back to the topic. And also donations and ad clicking, I cannot stress that enough. Pretty please?
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Hanging on ledges get's more challenging as it
becomes more and more important for game
progression. It's your new best friend.
Right? Okay, moving on. So, there's a bunch of cool things in Moon Crystal that I really feel would draw even a casual gamer to play the game. The visuals are fluid and colourful, which is more than enough incentive to actually look at the game. Plus, there's some rather interesting and borderline unique game mechanics.
You start every stage off the same, regardless of how you finished the previous stage. I feel like this is a way to keep you from crippling yourself while playing this game. All the power ups you previously collected just disappear. You start every stage as if you just started the game up, instead of just blasting through it without caring. This forced me to pay more attention to the game and what was going on. To really think about what I had to do next. To sit and ponder instead of blindly bum rushing the levels.
See! Complex double jump with enemies below.
Starting from the very first level, I had to appreciate the game for what it is, and not treat it as some generic, unnamed, unimpressive generic game. Thoughts had to be formed, strategies forged, enemy attack patterns analyzed. I had to know how fast I moved, and how far I could jump, and what took priority when doing certain actions, like double jumps, falling, and taking damage.
I don't blend in with earth tones while wearing
them. That's quite nice. See the treasure box!?
There's also the seeking out of treasure chest in search of helpful power ups and level exploration. Which, by the way, feels a lot like a more fluid and tight Prince of Persia game. You can't just turn around on a dime if you are running at full speed. You have to slow down and pivot a hundred-eighty degrees, which is more challenging than I first thought. Countless times my timing was way off because I didn't consider how long it would take to turn around.
Running the gauntlet is pretty tough, you're
stripped of all your power ups, and forced
to rely on what you learned throughout
the game without advantages. See, so you're
not crippled!
All this fancy playing was set up to teach you how to play with ease and comfort, so you can take pleasure in completing the games final stage. The epic conclusion to all your platforming skills starts with you first being stripped of everything you've acquired, and then running though the complex final stage in reverse.
Like all great things, this game came to an end with dignity. Nothing felt drawn out or overdone. It feels good when you complete the game, because it wasn't too difficult, or too easy. It was hard enough to get you to pay attention, but laid back enough to not frustrate you.
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This is the Title Screen to my specific ROM. Depending on your preferred translation (or if you refuse to get one at all) this screen may look different for you. And just looking at this screen is really nice, being that you can't even tell this is a game for the Famicom.







BIG. SCARY. AXE MAN. Not.


This is the island right before it explodes.
And this is how I think the game should
have ended, after the explosion and ending
sequence, just cut to this title card.

Wednesday, 10 July 2013

Games and Beer.


Here's a list of games I'm playing, extracted and ready to play format for emulators. I don't provide emulators on PC, because you can find the best one for you, I do however provide them on Android, and will do so when asked. The link will lead you straight to a publicly shared Google Drive folder.

This is my wallpaper in 1920x1080 resolution! ----^


Aside from this blog, I am a pretty decent writer, and a crappy musician. If you'd like to see any of that stuff, feel free to scheme your way into my life and violate my privacy by sending an email or dropping a message on G+. I'd appreciate it if people would buy me beer (donate) or just click ads, because I also make money that way. Anything to help me would be nice, really, and greatly appreciated. Like telling your friends about me. 

Please? 

This is a link (yes it is).




Sunday, 7 July 2013

Before we do this, you should know some things:

I try to replace inappropriate words with the word "cuss" and variations of it. Sometimes, though, you just gotta say fuck.

My name is Fox. Now, before you start thinking “wow what a unique name, is it really your name?" I just want to say DON’T BE A BIGOT. And also, no, it is not, I just made that shit up to be cool. Assholes.
I will be playing games mostly on my Xperia Play. It’s orange, and I travel enough to warrant the need/use of buttons and stuff. My computer too.
R800at/i:
Snapdragon S2 Single Core clocked between 134mhz to 1.8ghz
512mb Dual Channel RAM
Adreno 205 (SoC)
Android 2.3.3/4.1.2 (at/i)
My Low End Computers Specs:
AMD Phenom II x4 at like, idk, 3ghz?

6 GB RAM DDR2

ATI Radeon HD 5770
Linux distro "X" or W7, depending on the games I want to play.
Famicom:
Ricog 2A03 up to 179mhz
2kb (16kb?) RAM
2kb of Video RAM
This is a console. Fuck.
As you can see, I play on a lot of low spec bullshit stuff.
I will post screenshots only when I can be bothered enough to do so. Some with videos if I feel so inclined to do so. Audio snippets also. I think.